SAN FRANCISCO, Jan 8, 2026, 02:40 PST
- Code in Google’s Play Store app points to a timed “Try before you buy” option for paid games
- Strings suggest trials could run from minutes to hours and carry progress into a purchase
- Google has not announced a launch or rollout timetable
Alphabet’s Google is working on a “Try before you buy” option that would let Android users play paid games for a limited time before paying, according to an Android Authority report that examined the latest Play Store app code. Androidauthority
The feature matters because most mobile games are free to download and make money later through ads and in-app purchases — the small payments inside an app — leaving upfront-priced games with fewer ways to convince wary shoppers. A built-in trial could soften the initial hit and give premium titles a clearer path to win installs without cutting price.
Developers selling one-time purchase games often publish a separate “demo” app, which splits ratings and forces players to start over if they buy. Others tell users to lean on Google’s two-hour return window for paid apps, but that hinges on people knowing it exists and acting fast. Google
The Android Authority report described an “APK teardown” — a look inside an Android app’s installation file — that surfaced strings in Google Play Store version 49.6.19-29 referencing “Try before you buy.” Other lines say the clock “starts when you open the game,” with trials offered for “minutes,” “1 hour,” or “{trialDuration} hours” at no charge. Findarticles
Additional strings suggest Google wants the trial to flow into a purchase rather than a separate download, with prompts such as “Buy with one-time payment” and “Pick up where you left off if you decide to buy.” The code also includes “You already used the trial,” pointing to limits on repeat attempts. Gadgets360
The wording spotted so far is tied to games, not paid apps in general, and appears aimed at developer opt-in — meaning studios would choose whether to offer trials and how long they run. If it lands, it would sit alongside Google’s other paid-game pushes such as Play Pass, its subscription catalog of 1,000-plus games and apps. Google
But code findings like this can be misleading. Features get reworked, limited to small tests, or dropped, and timed trials could invite abuse if users treat them as free access rather than a sample. Developers may also resist if trials cut sales or raise support headaches.
Google already has “try” mechanics elsewhere. Google Play Instant, for example, lets users run some apps and games without installing them, though that is a different setup from offering full paid titles for a clocked trial. Android
Google has not announced the “Try before you buy” tool or said when it might ship, and the reports were based on work-in-progress code found in recent Play Store releases. Androidpolice
